Friday, 13 June 2008

Playing Easytype Chapter 1- The Ostensian Bazaar Incident

Long time no see.

Recently I started a new system and a new test group consisting of my girlfriend playing her cross dressing thief boy (Hitori) and his priestly guardian (Faud). We'd run a single session which found the dynamic duo in possession of a magical dwarven sword before we ended the session, the next time we added my girlfriend's buddy to the mix with her tiefling and had a long roleplaying encounter within the city of Ostensis where Hitori and Faud had gone to get the sword identified by Old Man Kilik.

This session was pretty low on actual mechanics, which was unfortunate since this group is in effect testing the rules in a controlled manner. However it was home to some of the best roleplaying I've ever gotten out of the group, with interesting characters popping up at every turn and possibly the best botched roll I have ever seen.

Let me set the scene, Kilik tells the party that they need to do something for him, taking from them the sword for analysis and asking a favour as repayment, to quiet the undead beneath Ostensis in the Nekumeth Cyst, however to gain entry they needed the find Brother Belubute, a local priest of Apeostis (A lawful deity and a group of Chaotic characters did not mix well) and he told them they would need to complete a ritual to teleport to the Cyst involving 7 fallow candles, 8 coins, a bar of silver and some drops of infernal blood.

The party hit the bazaar and they had the gold for what they needed, but being a chaotic lot they decided to follow the path of greed and steal the candles from a merchant. In broad daylight. In the middle of a busy bazaar. It's not as insane as it sounds.

Allow me to explain. Easytpe, the name of the new system I've been dabbling with works on a very simple system. You have a skill and a number in it from -1 to +3, Hitori being trained as a thief had a +0 and had snuck around using his stealth skill to blend into the crowd, so I gave him a +1 to his thievery attempt. Unfortunatly the dice were not with my girlfriend who proceeded to roll a 2 and was caught by not just the shop keeper but also the local guard. Running time had come.

With my usual party I could have expected this to devolve into a fight, a blokey lot we are and not adverse to rumbling with the guards, however these girls were little more crafty. Our friend decided she would start screaming "thief!", leading the guard to her and away from the actual thief, soon Faud did the same and Hitori slunk back into the crowd and blended in, sidled up to the merchant she'd just tried to steal from and slipped the candle off the counter. This time the roll was good and the party waltzed away with their prize.

This was a good session as I had done no planning for it, just come up with the setting and a couple of characters and some vague plot outline, the players really filled in the blanks and the system was unobtrusive and flexible, when dice were rolled there was no pause in the action and the flow was maintained. Furthermore my decision to not include social skills (relying instead upon players acting out their parts to a degree) was entirely justified when my girlfriend (playing androgenous crossdresser Hitori) attempted to seduce a merchant into giving them a deal on buying a silver candlestick, the roleplay was good (if a little creepy) and has laid down some good threads for future sessions.

Next session will be in the Nekumeth Cyst itself, an interesting localé that with enough time I'm sure the party will be able to get through and should set up the central thrust of our future story arcs, I will post more when we get around to it:

What we liked:

*Kilik, the old bastard
*The bazaar incident was awesome
*Scenario largely sandboxed

What we disliked:

*An absence of combat
*A bit short

What we learned:

*Sandboxing a game is entirely doable and Easytype is simple enough to allow it.

1 comment:

The Scarecrow said...

Creepy? More like sexy and you loved it!